Ages 8 to 10

The projects are designed to be low on resources and technology free. These are developed keeping the learning outcomes of the specified age group in mind. We have attempted to make the projects engaging and related to multiple subjects and learning. Each of the projects is across approximately a week for about an hour a day, these can help in contexts without online-schooling options or to supplement it.

We intend for these projects to be adapted and contextualized to your context. Please do share feedback of student work and updated projects using the following link: Feedback Form

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

Filter By

Light bulb
Powering Against Blackouts (Part 2)

In this project, learners will explore the environmental and sustainability tensions around the generation of electricity and craft recommendations for local officers who are trying to address the issue of blackouts.

Leading Questions

What can you do to minimize blackouts?

Total Time Required:
5.5 hours over 5 days
Self-guided / Supervised activity:
Supervised (Medium)
Subjects:
Science, Literacy
Resources Required
Low
Light bulb
Powering Against Blackouts (Part 1)

In this project, learners will become familiar with scientific definitions and skills related to the understanding of electricity and the reasons why blackouts occur in their communities or around the world.

Leading Question

What is the best power grid structure for your community?

Total Time Required:
10 hours over 5 days
Self-guided / Supervised activity:
Supervised (Medium)
Subjects:
Mathematics, Science, Literacy
Resources Required
High
Mihnati (My Career)
Mihnati (My Career)

In this project, learners will explore how career choices are made, and will learn about traditional occupations in Qatar. They will also create a career journal to help them think about possible careers in the future!

Total Time Required:
4.6 hours
Self-guided / Supervised activity:
Supervised (Medium)
Subjects:
Social Sciences, Literacy, Art and Design
Developed By
EAA Team
Resources Required
Low
Painting a plastic water bottle
Let Us Upcycle (Level 2)

Learners will understand what upcycling means, and will upcycle 5 waste objects from their homes. They will then write the procedure to upcycle them as well and teach someone else to do the same.

LEADING QUESTION

How do I make the ‘best’ out of 'waste'?

Total Time Required:
5 hours across 5 days
Self-guided / Supervised activity:
Supervised (Medium)
Subjects:
Mathematics, Science, Literacy, Art and Design
Developed By
EAA Team
Resources Required
High
trade
Journey Around the Globe (Level 2)

In this project, the learner will learn about similarities and differences of countries around the globe by exploring the concepts of travel and trade

Leading Question

 

Where is your favorite sport originally from?

Total Time Required:
4 hours over 4 days
Self-guided / Supervised activity:
Supervised (Medium)
Subjects:
Mathematics, Social Sciences
Developed By
EAA Team
Resources Required
Low
encyclopedia
MY ENCYCLOPEDIA (Level 2)

Learners will develop their own encyclopedia booklets; building their vocabulary and exploring objects and phenomena of interest to them by capturing some interesting facts.

Leading Question:

Can you create a book of the most interesting things you know?

Total Time Required:
5 hours over 5 days
Self-guided / Supervised activity:
Supervised (Low)
Subjects:
Literacy, Art and Design
Developed By
EAA Team
Resources Required
Low
living
LIFE SKILLS FOR LEADING LIFE (Level 2)

The learner will learn how to manage strong emotion, teamwork, creativity and taking creative risk through these activities

Leading Question:

What is empathy, how can we learn it, and where do we use it?

Total Time Required:
4.5 hours over 4 days
Self-guided / Supervised activity:
Supervised (High)
Subjects:
Social Emotional Learning
Developed By
Dream a Dream
Resources Required
Low
flip
Probability Matters (Level 2)

The learner will explore the concept of chances and probability and learn how to calculate probability.

Leading Question:

Can you design a game using probability?

Total Time Required:
5 hours over 5 days
Self-guided / Supervised activity:
Supervised (Medium)
Subjects:
Mathematics, Social Sciences, Science, Art and Design
Developed By
EAA Team
Resources Required
Medium