I have, Who has

Each pair will receive 15 cards and will divide it between them. Each player in the pair will call out their number and will ask if the other player has a number that fits his description ex: a number of 2 tens and 6 ones. The team that gets through all their cards first wins.

Toss game

Each player will take a turn to throw 2 balls into cups with numbers inside them. The player then adds up the two numbers in their scoresheet and the one with the highest score wins!

Paper Flip

Players will attempt to answer the questions on 4 paper flips in turn. If the answer is incorrect, they place it in a separate pile and attempt them again after. The first player to answer all the questions correctly wins.

Passing Practice

Players in teams will kick a ball into three posts that are divided based on place value. A player from another team calls out a number from 1-500 and they must kick the ball in the correct goal posts to get points.

Throw the Ball

Each player will have to throw numbered balls on the numbers from 1-10 that are written in a line on the ground. The adult will choose a theme (example: Make 10) that determines on which number the player throws the ball such as make 10.

Let's Make 10

Each player in the two teams will be allocated a set of cards from 1-10. An adult will call out a number from 1-9 and the child with the number that makes 10 when added runs up to the adult. The first one to get there gets a point, and the team with the most points win.

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M-Education Alliance Award (Crisis and Conflict Response) USA, 2021
World Innovations Summit For Education (WISE) Award Qatar, 2022
HundrED Innovations Global Collection Finland, 2022
QS-Wharton Reimagine Education (Access, Diversity, and Inclusion) USA, 2023
HGSE Alumni Council Award for Impact in Education USA, 2024
Open Education Awards for Excellence Qatar, 2024
Anthem Awards USA, 2024

Resource Categories part two

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PBL resources organized by theme to give learners a more focused learning experience

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Innovations Development Directorate

Innovation Development in EAA works towards identifying persistent challenges in global education, designing and developing innovative solutions to make learning accessible to all, particularly to the hardest-to-reach children and youth in underserved communities. We created IFERB, an award-winning learning approach with diverse and engaging resources to help children learn from the world around them.