The Biggest Number
Players will draw number cards and place them into a place value grid. The player with the biggest number wins.
Players will draw number cards and place them into a place value grid. The player with the biggest number wins.
Traditional hopscotch with a twist; answer multiplication questions before navigating the hopscotch squares for points.
Use math operations to equate 4 numbers to 24.
Respond to the multiplication expressions called out by crossing out products on your bingo sheet. The first with five crosses in a row wins!
Cards are equally distributed between players and they will have to remove cards based on the rules the narrator says.
Each player is given a scavenger hunt sheet that contains different values. Players must go around the house and find different objects that weigh or measure the same as the value on the sheet. The player that finishes first wins.
Each student will be given at least 5 food cut-outs to create a picnic basket. Students must cut their food items into fractions and at the end, all the fractions must add up to 3. The picnic basket that passes will move onto the next stage, which is voting based on creativity.
Each student will create fraction monsters which are made up of two different color squares. The student will then write down what fraction of their monster is of each of the two colors. The fraction monster that passes will move onto the next stage, which is voting based on creativity.
Each group of two, will receive a set of beads of different colors and will attempt to separate them into fair and unfair groups. Fair groups are those that can be split between the two and unfair are ones that cannot.
Players will sit in a circle surrounding a card that is face down in the middle. Players will be given cards from a deck and will attempt to guess if the number they have is smaller or greater than the hidden number. Players that guess correctly, get a point.
PBL resources organized by theme to give learners a more focused learning experience
Ready-to-use, holistic, and interactive student-facing tools that combine our existing IFERB resources into month-long workbooks.
Innovation Development in EAA works towards identifying persistent challenges in global education, designing and developing innovative solutions to make learning accessible to all, particularly to the hardest-to-reach children and youth in underserved communities. We created IFERB, an award-winning learning approach with diverse and engaging resources to help children learn from the world around them.