Language

Mindspark

Submitted by hthowfeek@eaa.org.qa on Mon, 03/08/2021 - 14:52

Mindspark is a computer-based, online self-learning tool that helps children improve their Maths skills by creating learning paths specific to their needs.

Tabshoura

Submitted by hthowfeek@eaa.org.qa on Mon, 03/08/2021 - 14:47

Tabshoura is a free multilingual educational platform that offers digital support programs.

Twinkl

Submitted by hthowfeek@eaa.org.qa on Mon, 03/08/2021 - 14:45

Twinkl provides resources for teachers and educators who teach the K-12 British Curriculum, contextualized by region. Twinkl has made its resources free during the COVID-19 outbreak

CK-12

Submitted by hthowfeek@eaa.org.qa on Mon, 03/08/2021 - 14:40

CK-12 is a non-profit organization that provides high quality learning content for science, technology, engineering and maths. The platform allows making/curating interactive textbooks for free. Non-contextualized content. Interactive, free universal content. Ability to quickly create digital textbooks for free. Modules available for student assessment (tests & exams) and progress reporting.

Muse by SABAQ

Submitted by hthowfeek@eaa.org.qa on Mon, 03/08/2021 - 14:35

Muse is a Pakistani Android-based learning app for the primary grades. With over 1500+ resources for Math, Science, English, and Urdu including animated, story-based video lessons, games, exercises and tests, and a performance dashboard, Muse aims to make learning fun and engaging. Not just that, our content has been thoughtfully crafted in line with the national curriculum to help improve student learning outcomes.

Kahoot!

Submitted by hthowfeek@eaa.org.qa on Mon, 03/08/2021 - 14:30

30+ million ready-to-play games with game reports to assess learning

Khan Academy

Submitted by hthowfeek@eaa.org.qa on Mon, 03/08/2021 - 14:21

A series of short lessons in the form of videos. This website also includes supplementary practice exercises and materials for educators.

Science at Home

Submitted by hthowfeek@eaa.org.qa on Mon, 03/08/2021 - 14:19

A diverse team of scientists, data scientists, game developers, designers and visual artists worked together to create fun scientific games, with the aim of revolutionizing scientific research and teaching by game-play.

A+ Click

Submitted by hthowfeek@eaa.org.qa on Mon, 03/08/2021 - 14:06

Over 4300 challenging problems for students in grades one to twelve; questions focusing on understanding, spatial reasoning, and problem-solving rather than math rules and theorems.

Subscribe to 5 to 7 years
M-Education Alliance Award (Crisis and Conflict Response) USA, 2021
World Innovations Summit For Education (WISE) Award Qatar, 2022
HundrED Innovations Global Collection Finland, 2022
QS-Wharton Reimagine Education (Access, Diversity, and Inclusion) USA, 2023
HGSE Alumni Council Award for Impact in Education USA, 2024
Open Education Awards for Excellence Qatar, 2024
Anthem Awards USA, 2024

Resource Categories part two

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Playlists

PBL resources organized by theme to give learners a more focused learning experience

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Learning Packages→

Ready-to-use, holistic, and interactive student-facing tools that combine our existing IFERB resources into month-long workbooks.

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Innovations Development Directorate

Innovation Development in EAA works towards identifying persistent challenges in global education, designing and developing innovative solutions to make learning accessible to all, particularly to the hardest-to-reach children and youth in underserved communities. We created IFERB, an award-winning learning approach with diverse and engaging resources to help children learn from the world around them.