Pick It Up
Spooky Night
King Raja and His Sleepy Kingdom
Everyday Superheroes
Math Games
Math Games is EAA's solution towards helping learners practice math fluency, building confidence, and gaining important problem-solving skills by applying maths in different contexts. The games are designed for 4 levels of learners from the ages of 4 - 14 years based on a competency framework. Each of the games is fun, requires a low amount of resources, and is implementable in or out of school contexts.
The Math Games are a part of the mEducation Alliance's Math Power! initiative and supported by the Julia Robinson Math Festival
Survival English 3 (Level 2)
Learn about different emotions, put up a skit, and make your own weekly journal and calendar!
Survival English 3 (Level 1)
Learn different emotions, put up a skit, and make your own weekly journal and calendar!
Survival English 2 (Level 2)
Make your own dictionary, ID cards, and comic books!
Survival English 2 (Level 1)
Make your own Alphabet Book, explore colours and objects around you, and make your own ID cards!





Resource Categories part two

Playlists
PBL resources organized by theme to give learners a more focused learning experience

Learning Packages→
Ready-to-use, holistic, and interactive student-facing tools that combine our existing IFERB resources into month-long workbooks.

Innovations Development Directorate
Innovation Development in EAA works towards identifying persistent challenges in global education, designing and developing innovative solutions to make learning accessible to all, particularly to the hardest-to-reach children and youth in underserved communities. We created IFERB, an award-winning learning approach with diverse and engaging resources to help children learn from the world around them.